CUDA: fix round issue, under MSVC the CPU and GPU agree (#30229)
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@@ -107,7 +107,7 @@ static __device__ __forceinline__ float op_ceil(float x) {
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}
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static __device__ __forceinline__ float op_round(float x) {
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return round(x);
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return roundf(x);
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}
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static __device__ __forceinline__ float op_trunc(float x) {
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